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Nuggiesmania
Member since January 2015
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Nuggiesmania
commented on
Update: I used it on Tyreek hill and haven’t been disappointed at all. Human joystick is worth it
Nuggiesmania
commented on
Quote from lvlyvlln >> You should try that Eli tribute out of your just looking to have fun for a while. He looks really good I would, but I’m using Rodgers right now so really have no point in using Eli
Nuggiesmania
commented on
Quote from yanks8981 >> I tossed mine on Antonio gates. I run a giants 40/50 theme so I like to use passes on positions I likely won't keep all year. Once giants are better at tight end, I likely drop gates and move the pass. That’s how I am, I usually bounce it around on different players that come out. Especially if they are players I like.
Nuggiesmania
commented on
Quote from bucsallday18 >> I'm still not sure either.. I would use it on Sapp but he's very cheap and it would be too expensive to power up Hill or Sherman.. I'll probably wait until more 97s come out to decide I was debating about sapp, but I have Buckner and geno there and I rarely have a DT in the game
Nuggiesmania
commented on
Quote from Anime >> i sure hope not I don't think i could handle it if this was it for the rookie team. So many other rookies who could use new cards that played fairly well...Keelan Cole, OJ Howard, Jourdan Lewis, etc. Kinda ridiculous if this is it
Nuggiesmania
commented on
So with EA releasing the TOTY Rookie performers...do we think that's their idea of the All Rookie team this year? I have always enjoyed the chance of having a beast team of all the best rookies that can actually compete and honestly these are underwhelming
Nuggiesmania
commented on
Quote from abarish19 >> I love this idea. There could also be a mode which is similar to DC but you get a base silver team and then you get like 2 bundles and your team is based on those. It would be a way for ea to promote packs and good for users who don't typically buy packs. There is only one major issue which I know would come up which would be that EA would make pack odds far better in the mode than they are in the game in order to make users feel that packs are really good, then when they get a bad pack they would feel like a really good pack was right around the corner. Placing them in yet another vicious cycle. That's the thing though...if people get good packs in that mode, why is there a reason to buy packs in normal ultimate team? EA could easily make this game fun for grinders and for normal people who spend money on packs because they can reward people who don't spend money, and keep pack odds the same for people who do spend money so both have some sort of satisfaction when they pull something good
Nuggiesmania
commented on
Title says it all. Previous years of madden have been fun because of the continuous content release, and it seems like EA is slowly getting away from that because they know they can. Promos like Throwbacks, Team Heroes/Team Captains, RTTP, and Team MVP's arent in the game but honestly they should be. So I just want to see what you guys think should make a comeback even if it probably won't happen
Nuggiesmania
commented on
Quote from The_Flamess >> Quote from Nuggiesmania >> I kinda like this idea and think you could easily build off of this...it basically rewards the players who want to spend more time being competitive rather than players who just want to spend money on packs to win more. It honestly could be used as a competitive mode too because you would have to come up with a good game plan to beat someone else rather than just relying on good cards all the time. The one thing that EA would have to monitor though would be the matchmaking. Unlike H2H, they would have to make sure that if you are a lower ovr then you are playing other lower ovr's. And say once you pull a card that is an upgrade, it is automatically placed on to your team and you can't move it to prevent people from cheating the system and moving players around to play lower ovr teams
Nuggiesmania
commented on
I kinda like this idea and think you could easily build off of this...it basically rewards the players who want to spend more time being competitive rather than players who just want to spend money on packs to win more. It honestly could be used as a competitive mode too because you would have to come up with a good game plan to beat someone else rather than just relying on good cards all the time. The one thing that EA would have to monitor though would be the matchmaking. Unlike H2H, they would have to make sure that if you are a lower ovr then you are playing other lower ovr's. And say once you pull a card that is an upgrade, it is automatically placed on to your team and you can't move it to prevent people from cheating the system and moving players around to play lower ovr teams
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