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Ccrane9
Member since January 2015
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Ccrane9
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HAS ANYONE TRIED PILATES?
Ccrane9
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The official blog: https://www.ea.com/games/madden-nfl/madden-nfl-24-mobile/news/madden-nfl-24-mobile-league-siege
Ccrane9
commented on
this is what the official mm chat has said for the Snowmen: 1 Rare. 2 Epic Present. 3 Snowman Logo and Banner. 4 150 Tokens. 5 3 UCs. 6 2 Rares. 7 270 Tokens. 8 2 Packs (6 UCs). 9 Logo. 10 200 Tokens.
Ccrane9
commented on
cowboys!
Ccrane9
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Community Night is tonight at 8:00 PM EST. Come hang out as the 215 and Lightning Lotus reveal the new promo! https://twitch.tv/the_215
Ccrane9
commented on
I think Nick was saying up to 15 more drives per person on some days
Ccrane9
commented on
EA Stream Notes by Boomer: League Siege Reveal Siege Seasons Unlike LvL, Siege seasons last 2 weeks There will not be daily matches. Instead, matches will happen on Monday/Wednesday/Friday each week There will be a leaderboard payout at the end of a Siege season Siege Mods There are various different “modifiers” that affect each defender There are 2 different types of mods: Local and Global mods Local mods affect only specific rooms. For example, a room might have 20 yd first downs. This will only affect that one specific room. Global mods affect every room in a Siege, both for your opponent and for you. Clearing a room that has a Global mod will remove that mod’s effect. For example, if the room that holds the offensive OVR boost is removed, it will remove the boost for your opponent. Local Mods include: 20 Yd First Downs / 60 second drives / Random Playcalls / No coach bonus and weakness / Skip 1st down / Playstyle-only plays (Long Pass, Run, etc) Global Mods include: Off OVR Boost / Def OVR Boost / Playstyle OVR Boost The percentage boost for Global Mods can be increased via league contribution, which will cost league tokens Siege Preparation Commissioner and Admins can adjust the location of both defenders and mods Preparation for Siege will generally last about 24 hours. Days for prep will be each weekend, as well as Tuesday and Thursday. Contribution for Global Mods can be done during this period Siege Gameplay To start a Siege, only the first 3 rooms will be visable. These rooms will not have mods. To capture/clear a zone, a certain amount of points must be scored vs each opponent. For example, to clear the first zone, a total of 40 points must be scored on them. Opponent’s rooms will be hidden past the first 3 rooms and will be gradually revealed upon clearing rooms. Tickets are required to play a match. Each player will be given 10 Siege tickets at the start of each Siege, and do not carry over between Sieges. Additional Siege tickets can be bought via league tokens. It is not possible to spend MC for more tickets. 178 drives is required to fully clear the Siege board Siege Scoring Points are earned in 2 different ways The first way is by simply scoring points on opponents. The second way is via clearing rooms. Each room has a differing amount of points associated with them. For example, the first 3 rooms award 200 pints for clearing, but the very last room awards 700 points for clearing. Points are only awarded to the listed amount of points needed to clear a zone. For example, if you score 8 points when you only need 3 points to clear, you will only be awarded 3 points. Siege Rewards There will be a leaderboard that has the same tiers as LvL Both the leaderboard and each individual siege will award League Tokens 35 Siege drives are required to obtain the end-of-season leaderboard rewards League Tokens can be used for a bunch of various offers, including: Coin packs / Training Points / Weights / Headsets / Mythic badges / Siege Tickets / etc Siege Tickets will cost 175 Tokens, which is not a very high number Misc. Siege Info Lineups will lock either when you launch a drive, or when your defense has been attacked There are a bunch of new League goals, both daily and weekly. They still award League XP and Weights, as well as League Tokens Matchmaking will work similarly to LvL. Also, a fix to overall LvL/Siege matchmaking is in the works. Future of Siege A points per drive bonus will be implemented “relatively soon”. This means that point bonuses will be awarded for efficiency. Additional mods are being looked at Each Siege season will likely change the board layout and how one progresses through it. There’s discussion of potentially shortening prep time and increasing actual Siege gameplay time Eventually, players will be added to the league tokens store. It sounds as though these will be higher-level players.
Ccrane9
commented on
Blog coming tonight or tomorrow to better explain all this. But it's going to be a lot more work for your leagues
Ccrane9
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I'm hoping it lets you do the same trade a bunch of times if you have enough stuff. For example, to build the Black Friday guy, I collected 105 uncommons to trade in for 21 rares. But I had to click that 21 times to do it. I think with a slider, it will let you just do it 21 times all at once. Kind of like they let you auto events now for whatever stamina you have.
Ccrane9
commented on
added the new stuff today
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