Muthead
+0

EA this is out of control pass rushing

instant shed never shed

there needs to be a middle ground. almost every pass rush is a dda/slider/eaqaulizer effect where stats dont matter at all. otherwise its 6 sec+. i remember how it was said before launch that in the nfl they get 3-3.5 seconds in passing situations. we have instant sheds in 2sec flat or it never gets in. please fix this. every year the game gets more and more dda/slider dependent and less stat dependent.

instant sheds should almost only happen on 6-7+ stat difference. same stats or within 1-2 should get in within a fixed time. 3 man rushes should get in based on #2 +1-2 sec regardless of stats

Reepicheepmouse

Quote from nicksr84 >> Get rid of the ball quick Id the mic

 thats a solution that works in real life too

Reepicheepmouse

Quote from Hartje11 >> I think its reaaaally hard to make stuff like this accurate to real life. I wouldnt be surprised if it DOES average that 3-3.5 seconds in the game or close, but its alot different having that time frame in a madden compared to RL.  

 EA employees already put so much time into the game and even then its still short of realistic.  really really hard to make it like the real nfl

Reepicheepmouse

Quote from zhaoyun707 >> I agree with the 3-man rush part.  They should make the D-linemen who are doubled teamed lose more stamina when they attempt to shed double teams to balance it.

yeah this is something simple that shouldn't be that hard for eA to put in the game

Reepicheepmouse

Quote from GameAce92 >> There are so many ways to add pressure or reduce pressure by various audibles and assignments. If you get sacked its your fault 9 times out of 10.

 if you look up all the walkthroughs and know what you are doing it shouldnt be

Reepicheepmouse

yep something in the script rolls the dice whether the rusher gets through the oline or not need way more in between

GameAce92

There are so many ways to add pressure or reduce pressure by various audibles and assignments. If you get sacked its your fault 9 times out of 10.

zhaoyun707

I agree with the 3-man rush part.  They should make the D-linemen who are doubled teamed lose more stamina when they attempt to shed double teams to balance it.

Hartje11

I think its reaaaally hard to make stuff like this accurate to real life. I wouldnt be surprised if it DOES average that 3-3.5 seconds in the game or close, but its alot different having that time frame in a madden compared to RL.

jokerswild18217

I disagree, shitty pass D as it is.

mvandor

I agree OP. Just played a max star solo and my 90 LT/LG were getting abused by 70 something DL. Franchise is the only honest mode because you can adjust it but it is so stale it is unplayable.

nicksr84

Get rid of the ball quick Id the mic