Penalty is this: Dude is only rushing 3 when you pass; Dude is over-committing on the run, and if you break through the first wave, it's an easy TD.
Edited by BobsToe
It’s not that big of a deal… rpo counter this. Adapt your scheme.
RPOs do nothing for me against it. Run or pass from RPO, it does nothing. The runs still get stuffed, the WRs are all covered. Love your POV, that a glitch that ruins the run game is not that big of a deal. How about EA fixes their goddamn game. How's that for a solution?
Edited by flwhitey18
I hate the "stopped in the backfield and stumble forward for 5 yards glitch" LOL -- I think that's why people use the run commit... I don't, but I see why people do.
Edited by IncognitoStar
My favorite is when they don't allow badly coded exploits in competitive gaming, but leave it around for the rest of us schmucks. Seems like you could just clock in for work and fix it, but I know that is asking a lot from a company open less than the bank
Lol. If its something that hurts their bottom line, or affects competitive play, then it's an emergency fix.
Even if EA wasn't on vacation this would be low on their priorities.
I've had good luck running to the weak side against this. If you know they're doing it every time, speed up your offense and catch them off guard. Flip your play, motion, audible, do weird shit.
Edited by HardKnox22
Just run RPO runs. The run commit won't register
I've heard this before, but it still commits for me. Also, someone said to run RPO but pass, cause they're defenders engage in the run committ, but again, didn't work for me.
If they are running this every play (yes it should not be in the game), just pass the ball. You will literally have 6 seconds to make a read.
How have they not addressed this BS. Nothing irritates me more than when you go against somebody using this every single play therefore you can't run on them. And either in-game or after game they messaged you talking shit.