i am a big fan of dline adjustments especially in the run game. i think they should greatly expand it to include stunts and more things that ea is behind on in the playbook area. however i dont think they can exist unless the blocking gets overhauled.
hovering with user hb blocking meaning nothing ( barely slows them down let alone blocks someone) screens intentionally nerfed to make stacking box not get countered - hence sending 6,7 or 8 every second play meta we have now. almost every glitch blitz using crashing or sliding. leverage, weight, str not meaning anything while these things are in the game i dont think you should include dline adjustments next year unless you greatly improve blocking and these points mentioned.
thoughts? as always it comes down to ea trying to catch up and greatly screwing up the execution to break the game and reward unskillful, unrealistic play yet again.
i am a big fan of dline adjustments especially in the run game. i think they should greatly expand it to include stunts and more things that ea is behind on in the playbook area. however i dont think they can exist unless the blocking gets overhauled.
hovering with user hb blocking meaning nothing ( barely slows them down let alone blocks someone) screens intentionally nerfed to make stacking box not get countered - hence sending 6,7 or 8 every second play meta we have now. almost every glitch blitz using crashing or sliding. leverage, weight, str not meaning anything while these things are in the game i dont think you should include dline adjustments next year unless you greatly improve blocking and these points mentioned.
thoughts? as always it comes down to ea trying to catch up and greatly screwing up the execution to break the game and reward unskillful, unrealistic play yet again.