Yup, exactly right. It’s a very strange way to market a product. And it’s a perfect recipe to ensure you lose fans and subsequently lose money in the years that follow. But it seems to coincide with the way EA makes their games now. Each year they get worse instead of better. I don’t expect perfection, but their games have major flaws that didn’t exist even a few years ago. A once powerhouse of a company, is now just a shell of its former self. It shows why monopolies don’t work. I guarantee if 2k was making an actual football sim in 21, instead of just “a fun arcade like experience,” EA would be forced to up their game and put out a better product. Instead, like most major companies these days, they cut costs everywhere to ensure they make obscene profits and ignore putting out a quality product. Their thought process is, what are you going to do, buy another product (a football sim)? Good luck finding one, we’re the only game out there that makes an actual football sim. So, the only way to reach them, is to not buy their product at all. Most people can’t resist though and they count on it. I stepped away from this game back in the late 2000’s (after buying it religiously since its inception) and returned for 2015 and then 16. I thought 16 was distinct step backwards and I stepped away again, until this year. I’ll be moving away from this game once again. Maybe one day they’ll wake up, but I sincerely doubt it
EA in 'Dont Give a Shit' shocker. I really hope 2K come up with something even remotely playable which I'm sure they will. Anything that leans on these complacent douche bags would be great news for the people who have little choice but to buy their broken game every year. Sometimes it's hard not to believe that there's not a department in EA, lets call it the Department of Customer Fuckery, specifically to see how far the customer base can be pushed. "A Golden Ticket challenge only open to Americans?" "Nice, how about we try to squeeze 2 million players into 2 1 hour time slots? Servers are sure to break if we do that?" "Brilliant. And lets make sure that all the 'random' ticket allocations are gone in the first 3 minutes so 99% of people who finally do get on have absolutely no chance of winning one?" "Yeah, like it. How about we make the challenges long and stupid and hard and then reward all those saps that stick with it with a really shit coin reward" "Man, you're a fucking genius!" Fist bump - "lets go get some chai latte's!".
Come on people. Everybody knows that EA makes the average house plant look like Einstein. They won’t solve their international market issues. But besides, their issue for this lies in that they would need to differentiate international copies from U.S. copies, and create more Golden Tickets for the international market. But this is EA. That would a) make sense & b) require them to put in some effort. EA doesn’t do things that make sense or that requires effort, so it simply won’t happen
Yup, exactly right. It’s a very strange way to market a product. And it’s a perfect recipe to ensure you lose fans and subsequently lose money in the years that follow. But it seems to coincide with the way EA makes their games now. Each year they get worse instead of better. I don’t expect perfection, but their games have major flaws that didn’t exist even a few years ago. A once powerhouse of a company, is now just a shell of its former self. It shows why monopolies don’t work. I guarantee if 2k was making an actual football sim in 21, instead of just “a fun arcade like experience,” EA would be forced to up their game and put out a better product. Instead, like most major companies these days, they cut costs everywhere to ensure they make obscene profits and ignore putting out a quality product. Their thought process is, what are you going to do, buy another product (a football sim)? Good luck finding one, we’re the only game out there that makes an actual football sim. So, the only way to reach them, is to not buy their product at all. Most people can’t resist though and they count on it. I stepped away from this game back in the late 2000’s (after buying it religiously since its inception) and returned for 2015 and then 16. I thought 16 was distinct step backwards and I stepped away again, until this year. I’ll be moving away from this game once again. Maybe one day they’ll wake up, but I sincerely doubt it
EA in 'Dont Give a Shit' shocker. I really hope 2K come up with something even remotely playable which I'm sure they will. Anything that leans on these complacent douche bags would be great news for the people who have little choice but to buy their broken game every year. Sometimes it's hard not to believe that there's not a department in EA, lets call it the Department of Customer Fuckery, specifically to see how far the customer base can be pushed. "A Golden Ticket challenge only open to Americans?" "Nice, how about we try to squeeze 2 million players into 2 1 hour time slots? Servers are sure to break if we do that?" "Brilliant. And lets make sure that all the 'random' ticket allocations are gone in the first 3 minutes so 99% of people who finally do get on have absolutely no chance of winning one?" "Yeah, like it. How about we make the challenges long and stupid and hard and then reward all those saps that stick with it with a really shit coin reward" "Man, you're a fucking genius!" Fist bump - "lets go get some chai latte's!".
Edited by arion875
Come on people. Everybody knows that EA makes the average house plant look like Einstein. They won’t solve their international market issues. But besides, their issue for this lies in that they would need to differentiate international copies from U.S. copies, and create more Golden Tickets for the international market. But this is EA. That would a) make sense & b) require them to put in some effort. EA doesn’t do things that make sense or that requires effort, so it simply won’t happen