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joshyboy0007

Whats with EA totally trashing the market making everything cheap takes away insensitive to open packs if there's no chance of getting anything with value. I guess there done with wanting to sell me packs.

KidVigorous

this is why EA shouldnt listen to their players. Everybody bitches its "pay to win" and then they make it easier to gain coin... the market IS much steadier than last year... you can get any card jus by playing a little bit-- very little grind compared to last year. AND THIS GUY STILL COMPLAINS!

last year everyone bitched that cards werent realistic... so toward the end they started adjusting and everyone complained those cards were trash and not "end game" cards.

Yall need to make up your damn minds. Stop actively looking for negatives. Its just as easy to find positives--- but yall jus dont look for em. If i were EA id not make this game for 2 years just to prove a damn point.

tarzinald

i mean, you're wrong.... a company should always listen to it's customer, regardless of whether the customer is necessarily right or not. especially a company like ea with a bad track record. yes, it's easier to get players, but that doesn't mean it's not pay to win. if you want to play with just the base game & no microtransactions, you have to work the auction house & grind your ass off, which not everyone wants to do. it also makes online harder, because there's a very good chance you'll get matched with someone who either got really lucky opening coin packs, spends like crazy, or is currently being protected by madden, so your players won't perform like they should. i didn't play last year, so i couldn't tell you about last year, however end game cards should be over the top because they're transitioning to a new madden anyways, so might as well let their playerbase have some fun with beefed up cards. it's really not easy to look for positives in a game that all but punishes you for playing it. the run game is broken, the cpu never gets flagged for anything (even though it will commit every flag in the book, like intentional grounding), online mode is garbage, the madden upgrades are too expensive, etc. also i want to point out that the josh person is complaining that the game is moving away from p2w at the moment, which is certainly not a complaint the majority of the playerbase has. of course, ea will probably value his opinion more because he spends more on the game than someone that just bought the base game, which is why they've got the reputation they do.

KidVigorous

"doesn't mean it's not pay to win. if you want to play with just the base game & no microtransactions, you have to work the auction house & grind your ass off, which not everyone wants to do."

you lost me right there. contradict yourself much? ither its pay to win or it isnt. its pay to win... grind to win... or AH to win. pick a damn answer. how do 2 of those options get completley cast aside because "not everyone wants to do"??? YOUR LAZINESS IS NOT EA PROBLEM- NITHER IS THE LACK OF IMPULSE CONTROL AND PATIENCE. Put in work in game, spend time in AH, or pay up. Need for instant gratification crashes the market like OP msntioned.. NOT EA. Everyone opening packs and having to sell NOW NOW NOW. constantly driving the price down. fuckin wait til tuesday when people arent buyin packs. not a hard concept. buy low sell high. not buy and complain you cant the $ u want this exact second so you all simultainesously flood the markert under cutting each other. Just wait. or work. they arent hard concepts.

tarzinald

no, i didn't contradict myself because that's typically how p2w games work. yes, if you grind til there's no tomorrow, but you still wouldn't be able to compete against p2ws without serious luck.also it's not laziness. some people get burned out of the game because it's very tedious, & that's not how games should be. some people can't grind that much because their lives are too busy.

KidVigorous

dude. first off, the fact you think thats not a contridiction blows my mind. Yes thats how games work--- but you cant say its pay to win... and then on the other hand give 2 other options to build a team. Your just making excuses bro. So after this comment, im all done with the convo.

Most days i just do the daily requirments. A couple days a week i do solos or solo battles. all total i play maybe 10-15 hours a week. if that. I also dont play online. Only solos or solo battles sometimes. i get none those trophies, money or benefits thats come with online wins. enjoy building the team more than i actually like playing. I have a 94 ovr pats theme team, consisting of every possible patriot power ups. Full disclosure- I spent $100 on packs when i bought the game to get my AH bankroll started. This was not required but i didnt really play until NFL playoffs promo so i had some catching up to do. Its not hard and it dosnt take that much grinding. You just gonna be willing to accept you might b wrong and learn somethin new. If you have ever have $300k in ur MUT bankroll and you go broke--- or cant afford to buy any player--- its 100% on you. This game isnt pay to win.

tarzinald

i can tell this is going nowhere, because you're the kind of person that will blindly defend a product regardless of it's faults instead of holding any semblance of objectivity (i.e. like apple users tht will blame each other for shoddy hardware instead of the company that gave the hardware). if the game gives a significant quick start to people that spend real world money, then it's pay to win, regardless of any other factors. the alternate ways i described don't guarantee you'll compete with people spending $100+ on packs cough, because the benefit is undeniably given to people spending real world money. for example, look at the special offer packs, with the platinum cards that can go as high as 160k coins. to get 160k f2p, you have to do hours if not days worth of grinding. this is probably all going over your head, though, so i'm wasting my time for nothing