Common sense says you should be able to run all day and night on that formation up the middle or outside it shouldn't matter, but unfortunately MUT doesn't employ common sense. The only plays that I've had any kind of consistent success with are outside zone runs from formations with multiple TE's and hopefully the TE's and any pulling olinemen should be able to handle the CPU on whatever side the run is going to, and you'll just have to hope the user gets stuck in the middle of the field and can't get to the outside because we already know the user is going to be a safety or LB lined up right in the middle over the center. Of course there's gonna be plenty of times where the defenders just run around the blockers because they're faster, but it is what it is with Madden. And for passing plays for whatever reason I always have to slide the line left to have any chance of hoping for pass protection, and you have to pick pass plays that have multiple shallow crossing routes going the same direction so you force the user to pick which one to cover and hopefully the other should be open. That and I always hot route the RB into the flats just in case they blitz from that side I should have a quick easy dump off pass for like 5 yards.
Obviously far from perfect, but it's what gets me the most success even if it's not very consistent
No prob. My most used run play is definitely Outside Zone from the Gun Tight Y Off Wk formation in the Cowboys playbook, but I'm sure it's in other playbooks as well. It's a zone run play so your blockers aren't necessarily trying to block specific defenders, just whoever appears to be near them. The defensive user is going to be lined up in the middle of the field right near the center as always, so hopefully they'll get caught up behind other players trying to get to the RB, which should leave some lanes to cut up field. Don't try to outrun the defenders to the sideline because it's a bunch of DB's so they're gonna outrun your blockers and beat you to the corner. You're only hope is to look for the cut up field lane so that you force the defenders to take on your blockers and maybe you'll have to try to make 1 unblocked person miss a tackle. I'm NMS and I just say that to point out that I'm not using anything remotely near a God squad so I'm not just simply using faster/better cards than others. Again this play isn't 100% successful by any means, but sometimes you just have to take the 4 or 5 yards as a W then move on to the next play
Common sense says you should be able to run all day and night on that formation up the middle or outside it shouldn't matter, but unfortunately MUT doesn't employ common sense. The only plays that I've had any kind of consistent success with are outside zone runs from formations with multiple TE's and hopefully the TE's and any pulling olinemen should be able to handle the CPU on whatever side the run is going to, and you'll just have to hope the user gets stuck in the middle of the field and can't get to the outside because we already know the user is going to be a safety or LB lined up right in the middle over the center. Of course there's gonna be plenty of times where the defenders just run around the blockers because they're faster, but it is what it is with Madden. And for passing plays for whatever reason I always have to slide the line left to have any chance of hoping for pass protection, and you have to pick pass plays that have multiple shallow crossing routes going the same direction so you force the user to pick which one to cover and hopefully the other should be open. That and I always hot route the RB into the flats just in case they blitz from that side I should have a quick easy dump off pass for like 5 yards.
Obviously far from perfect, but it's what gets me the most success even if it's not very consistent
Great reply . Thanks for your input
No prob. My most used run play is definitely Outside Zone from the Gun Tight Y Off Wk formation in the Cowboys playbook, but I'm sure it's in other playbooks as well. It's a zone run play so your blockers aren't necessarily trying to block specific defenders, just whoever appears to be near them. The defensive user is going to be lined up in the middle of the field right near the center as always, so hopefully they'll get caught up behind other players trying to get to the RB, which should leave some lanes to cut up field. Don't try to outrun the defenders to the sideline because it's a bunch of DB's so they're gonna outrun your blockers and beat you to the corner. You're only hope is to look for the cut up field lane so that you force the defenders to take on your blockers and maybe you'll have to try to make 1 unblocked person miss a tackle. I'm NMS and I just say that to point out that I'm not using anything remotely near a God squad so I'm not just simply using faster/better cards than others. Again this play isn't 100% successful by any means, but sometimes you just have to take the 4 or 5 yards as a W then move on to the next play
Ok, thanks for the tips