No, you pretty much nailed it. That's the "D" in DDA. Dynamic. Sometimes it's for you, sometimes it's against you. The whole point is to keep you "engaged" in the game. Perhaps this visual below will be useful. And again, keep in mind, DDA isn't some Madden-specific concept or idea. It's been around in video games for close to 4 decades.
In any game with RNG based outcomes , that's going to happen. Doesn't mean it's nefariously predetermined.
Ive been playing Madden for a long time. And i've played plenty of games where it felt like The Madden gods didn't want me to win. Plenty of those came before ultimate team even existed, with my opponent sitting right next to me on a system that didn't have more than 16 bit graphics. Just the nature of the game my man. If you want it differently, put on a helmet go outside and start training
No, you pretty much nailed it. That's the "D" in DDA. Dynamic. Sometimes it's for you, sometimes it's against you. The whole point is to keep you "engaged" in the game. Perhaps this visual below will be useful. And again, keep in mind, DDA isn't some Madden-specific concept or idea. It's been around in video games for close to 4 decades.
In any game with RNG based outcomes , that's going to happen. Doesn't mean it's nefariously predetermined.
Ive been playing Madden for a long time. And i've played plenty of games where it felt like The Madden gods didn't want me to win. Plenty of those came before ultimate team even existed, with my opponent sitting right next to me on a system that didn't have more than 16 bit graphics. Just the nature of the game my man. If you want it differently, put on a helmet go outside and start training