Some OPP combos can up a teams overall. I use a Vikes theme mostly and use Krause as strong safety instead of free safety and you could use Hutchinson at right guard with McDaniel at left guard.
Sure other teams are like that too at some spots.
Huge effort on this guy's part!! Thanks!! Will be watching this evolve as MUT progresses.
Yea this can be done with a lot of teams. Hopefully in the future we can change the position on cards (within limit - LG to RG, LE to OLB, FS to SS, etc.) to get use out of more chemistry spots. I've seen a lot of people ask for this so hopefully it is something they have taken note of and try to implement. I would also like to be able to choose the card art based on team chemistry (a lot of legends already have card art for the different teams they played on - also this is where not updating card art would help them - ex. Marcus Peters PU showing him on the Chiefs).
I'm not seeing the Raiders chem on Lorenzo Neal's initial PU card, do you have to get him to a certain level first or what am I missing?
Sorry. Looks like a mistake on my part. He was only part of the Raiders as a practice squad player and never played in an actual game. I removed him from the team builder. Unfortunately they have a pay wall on every chemistry slot with no ability to preview so I simply can't check every card. Thank you for letting me know.
Fyi, pats have over 50. I put flowers oops as the le, and put the only le as a backup to get the chem spot
Yea I only put players in that could help you achieve the 50/50 chemistry. This is what "missing positions" refers to. If they are OOP they don't activate the team chemistry (I don't think they receive the boost if their chemistry is not activated either). A lot of teams could fill out missing spots and improve team overall by playing players OOP. The goal of these Team Builds was to try and get the +3 Physical Trait boosts as I see that being the biggest draw/advantage of having a theme team. Team Diamond players essentially give you two free spots to play with.