The full ratings for all Madden Ultimate Team 15 base players have been added to the Muthead player database! You can get a jump on the competition by scouting out the players you want to target during launch week.
Our MUT 15 team builder is also live. That means you can start planning out your launch week lineup before you even have your hands on the game.
Madden Ultimate Team 15 is just around the corner, and one of the few things we have not seen yet is full player ratings. That changes tonight! Muthead will be revealing the full ratings of all of the MUT 15 base players.
For a taste of what's to come, we have already released the full ratings on all bronze/silver players that are available for purchase in the store this year. Additionally, our new MUT 15 Team Builder is live. As we release the new base cards into our database, you will be able to start planning your lineup before you're able to get in game.
You can join K1ngFiasco, djmateo904, and Rocketz tonight on our Twitch channel starting at 8 PM ET as we unveil MUT 15 base ratings. Don't miss out! #RatingsReveal
In case you missed today's MUT developer live stream, the ten legends that will available for launch were revealed. Here's the list:
George Blanda (LP or GP)
Sammy Baugh (SP or SR)
Dave Casper (GP or SR)
Steve Largent (SP or SR)
Troy Aikman (LP or SR)
Franco Harris (SP or GP)
Warren Moon (SP or LP)
William Perry (ZD or RS)
Michael Irvin (LP or GP)
Jack Ham (MD or PR)
You'll have a choice of two different styles based on which set you complete for each legend. The collections to unlock these collections consist of one elite badge, one rookie legend for that player, and four legend collectibles that come from packs. Many more legends, including several making their Madden Ultimate Team debut this year, will be released throughout the season.
Last night @EASPORTS_MUT hosted a live Q&A session with Producer, Joe Alread (@Palejo) which revealed a lot of information about MUT 15. If you missed it, here's what we learned:
This has been a big issue in the community as EA Access allows subscribers on Xbox One to try Madden 15 five days early. Joe was able to confirm that this trial will include Madden Ultimate Team.
Team of the Week
Team of the Week (fantasy) players will be returning this year and now sets (formerly collections) for this program will feature players instead of only collectibles.
Joe let us know that there will be 10 legendary players available on launch day. This year you will be able to choose from different styles (formerly chemistry) for your legends using sets. There are new legends in MUT 15, but they are purposely being kept a secret at this point.
Monday Night Heroes
The Monday Night Heroes program will feature players who have had dominant performances on Monday Night Football. You can obtain these special players using your badges, a new form of currency in MUT 15. Monday Night Heroes will receive a temporary OVR boost every Monday. If you played MUT 25, you can think of the Halloween content as an example of this. You can find more information on badges in Designer, Chuck Kallenbach's MUT Master article.
For more information on Madden Ultimate Team 15, don't miss today's MUT 15 reveal live stream hosted by the MUT dev team. It will start at 1 PM ET on: http://www.twitch.tv/easports
As covered last week, the item binder is replacing all the different places you used to be able to store items in your collection. The concepts of active roster, reserves, and pending collection are a thing of the past. Not only does the binder bring every item in your collection to one convenient location, it gives you all the tools needed to easily manage and organize every item you own.
The binder comes with powerful sorting options to quickly find what you're looking for. These include newest, quick sell value, alphabetical, overall, and tier. If just a sort alone is not able to locate a specific item in your collection, the filters will certainly handle the job. You can now filter your entire collection by type, tier, overall range, position, team, style, and program.
Keeping track of every item in your collection was always one of the biggest challenges of Madden Ultimate Team. The new item binder in Madden 15 has made it easy. For more information including MUT dev pro tips, check out Dan Henuber's official blog post.
Earlier today, Richard Sherman announced through Twitter that a special edition Madden 15 Xbox One console bundle will be available starting August 26th. The $399 bundle includes:
Download code for Madden NFL 15 on Xbox One
Standard Xbox One console
Standard Xbox One wireless controller
Standard Xbox One chat headset
Special edition Madden NFL 15 packaging
Token for three Madden NFL Ultimate Team Pro Packs
If you have been holding off on picking up a next-gen console, this might be a good opportunity for you. The Madden 15 Xbox One bundle will only be available in limited supply, but you will be able to pre-order soon from select US retailers.
Additionally, you can win one of these bundles directly from Richard Sherman himself. You can find details on that here.
We are less than a month away from Madden 15's launch, and we have everything you need to know about what's new in MUT 15! Since Madden Ultimate Team was introduced in Madden 10, this year's update represents the largest year-to-year improvement the mode has ever seen. There is a lot to be excited about this year. Here's an overview of the major changes:
The Item Binder
The concept of separate locations for your active roster, reserves, and pending collection is gone. The item binder contains every item you own and it comes with powerful filters to locate any item you're looking for. Also, once you've found a given item, the new single item viewer options (pictured below) allow you to do anything you want with it as well.
Collecting is Easier Than Ever
Collections as you know them have been renamed to "sets" this year, and they have received quite a few improvements. You no longer have to send a card from your reserves, to your active roster, to your pending collection to finally be able to collect it. This year you can send items directly to a collection from anywhere. If an item goes in multiple sets, you'll have the option to choose which set you would like to add it to. You can also add cards to the set from the set screen itself, or search for the cheapest one on the auction house from the same location. The headaches involved with collecting items are gone.
One last major upgrade to collections involves the ability to repeat several sets multiple times. This eliminates the need for a second account in many cases as well as gives increased value to cards you pull in packs. Once you complete a set marked as repeatable, you'll be able to do it again to receive the reward as many times are you're able to complete it.
You can read more about sets this year in EA's official blog post by Game Designer, Chuck Kallenbach.
Tiers and Programs are Separate
Instead of creating new tiers when new programs are released (fantasy, ghost, BCA, etc), there will only be four tiers for the entire season: bronze, silver, gold, and elite. Tiers are represented by the color, and number of stripes on the bottom of a given card. You can find the information on the card's associated program in the top left corner such as the legends icon on Rod Woodson's elite card above.
Chemistry is Now Style
Not much has changed with chemistry, except the name. This year chemistry is now referred to as "style". You can expect the same eight style types this year: short pass, long pass, speed run, ground and pound, run stuff, pass rush, man defense, and zone defense.
New Visual Depth Chart
The visual lineup representation and the spreadsheet-style depth chart have been merged into one, easy to use, lineup manager. You'll be able to set your starters and all relevant backups on a given side of the ball from one screen. The best lineup feature now allows you to choose whether you want to created the highest OVR team or best lineup based on a given style.
Injury Cards are Gone
Starting this year, injuries have a maximum duration of one game. That means you'll never have to use an injury item to return a starting player to your lineup. In the worst case scenario, you'll lose a player for the remainder of your current game.
Contracts are More Manageable
Contracts no longer exist as individual items. You will have a total number of contracts available, and that number increases when you open packs or purchase contracts directly from the store. You can spend these contracts on adding games to individual players, or by raising your entire starting lineup to a given number of contracts. The hassle associated with ensuring your team has enough contracts to play is over.
We will have more information on what else you can expect in MUT 15 in the coming weeks. For now, you can find more information on the official blog post on EA's MUT Hub.
The final Ultimate Legends of the MUT season were two of the highest rated MUT cards ever created. Barry Sanders and Jerry Rice are nearly perfect in all relevant stats and both come with amazing boosts that help your entire offense. One lucky Muthead will win both of these amazing cards to help finalize their roster at this point in the MUT season.
You'll be able to enter this giveaway multiple times to increase your chances of winning by completing social actions (following us on Twitter, liking us on Facebook, etc.) or sharing this giveaway with your friends. This is completely optional, and everyone will be given one entry without having to do anything but register for the giveaway. Follow the instructions below to enter. This giveaway will end on Monday, 7/28. The winner will be contacted via email or Muthead PM (if applicable) to claim their prize.
The Final Edition collection reward this week is 99 OVR Joe Thomas. With 100 pass block strength and footwork, he looks to be a nice addition to many offensive lines even at this point in the season. It's also interesting to note that Rashean Mathis makes his MUT 25 debut with this Final Edition card. Here's the full content list: